Bujingi Boar
LIGHT 4

Bujingi Boar

  • Archetype:
  • Bujin

  • ATK:
  • 1100

  • DEF:
  • 1900

  • View:
  • 2701




If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the end of this turn.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: MediumEvaluated Oct 8, 2026
45± 8/ 100
Power Score
Intrinsic 47
Deck 44

Bujingi Boar — Power Evaluation

Final Score: 45 ± 8 · Confidence: Medium

  • Intrinsic: 46.7 · Deck: 44 · Meta: provisional
  • Primary role: Board breaker / Going-second · Secondary: Material body

Why it scores here

Bujingi Boar converts a Graveyard banish into one position change plus DEF 0 on one opposing Attack Position monster. That is a real but narrow effect: it does not destroy or negate, and it needs a Bujin monster already on your field. Its 4 sampled decks are all 1-of Bujin builds with no recorded combos, so the score stays in the low-to-mid 40s. The 1100 ATK / 1900 DEF body earned nothing; the Level 4 Light Beast body is what keeps some material value.

Axis scores

Axis Score Evidence
Accessibility 35 Only usable from the Graveyard and only with a Bujin monster on the field; it appears in 4 of 4 sampled decks, all Bujin (verified/observed).
Combo & Conversion 20 No combo boards recorded (combo data total 0), so conversion is text-only: it enables attacks into a defender but adds no body of its own (inferred).
Resource Economy 30 Costs itself from the Graveyard for a single effect with no card advantage or search, so it is roughly even at best (verified text, inferred value).
Effect & Interaction 40 Forces a face-up Attack Position monster into Defense Position with DEF 0; situational soft interaction, not destruction or negation (verified text, inferred strength).
Material Utility 50 Level 4 LIGHT Beast body is usable as a generic Level 4 material and still converts when the effect is negated (verified stats, inferred use).
Resilience & Flexibility 50 The Graveyard activation survives field wipes, but it depends on a Bujin monster being on the field and only hits one target (verified text, inferred).
Deck-Building Efficiency 80 Single copy in every sampled deck, no garnet or lock, and no self-restriction in the supplied text (verified decks evidence).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Material body. Intrinsic ≈ 46.7, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean single-target position change plus DEF 0 that can open attacks into a defensive wall
  • Live from the Graveyard, so it is not dead in hand
  • Single-copy, no garnet or lock: cheap to run in every sampled Bujin deck
  • Level 4 LIGHT Beast body keeps some material value after the effect is used

Weaknesses

  • Needs a Bujin monster already on the field
  • Does not destroy, negate, or banish the target; the effect is narrow
  • No recorded combos, so no observed conversion data
  • High ATK/DEF contributes nothing to the score

Counters / choke points

  • Monsters already in Defense Position are not affected by the effect
  • Opponent can respond to the activation while it is on the chain (the description alone does not show a negate route; standard chain rules apply)

Best use

Graveyard-activated position changer for Bujin attack lines. Decks: Bujin. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: banish from GY (cost), target 1 face-up Attack Position opponent monster, change to Defense Position, DEF becomes 0 this turn if done; Level 4 LIGHT Beast, archetype Bujin, legal in TCG, OCG, MasterDuel and DuelLinks; Appears in 4 of 4 sampled decks, all Bujin, 1 copy each
  • Observed: Co-occurs with 15 listed partners in 4 decks, all Bujin support cards (top partners)
  • Inferred: Board breaker role: position change plus DEF 0 enables attacks into a defensive wall (text-based); Material body value: Level 4 Light Beast fits generic Level 4 material needs (stat-based)
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from the 4-deck sample only no rulings supplied; the description shows no once-per-turn clause, so none is assumed











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